I was recently asked over on DeviantArt if I was going to add Bimbo Blackjack to Blushing Defeat since it would make accessing it easier. And of course I should!
I think I originally didn’t add it because I didn’t consider it good enough, but it really is quite fun, too. In any case, Bimbo Blackack is now available on Blushing Defeat :)
A long standing Bimbo Holdem Poker bug that I had never been able to fix occurred in quite long games. This bug sometimes made the game not end, and instead allowed players that had already lost keep betting.
The cause, and a fix for this bug, was recently pointed out to me by MaddieMeadows! Many thanks to her for that!
That fix is now implemented in version 1.2.4 of Bimbo Holdem Poker, available now.
Bimbo’s are usually easy to use and always care about looking good, and so should websites! As such I’ve given Blushing Defeat a few improvements to look more interesting and provide a smoother user experience. Most importantly, the Apps and Games page have received a good 300cc of upgrades so that it should now be much easier to browse. The old design really wasn’t very good.
In other news, Mispell have also received some updates during the last month, both in design and under the hood. I don’t really have any patch notes ready, but it should be possible to notice a different feel from what it was on release.
I’ve just released a new web app: Mispell! It makes use of natural language processing to add unnecessary words into, and misspell words in, any text of your choosing. Thus any text can be turned into something a bimbo might have written, or, since the added word mass and misspells slow down reading speed, make the reader feel more like how a bimbo might. A slider allows you to set the “target IQ” of the text which adjusts the frequency of inserted words and misspells.
The inspiration for this tool comes from Bimbo at computer, bimbofication guide by DeviantArtist MimiDumb. There are some fun ideas there to experiment with.
There are still some edge cases that need to be fixed, and plenty of extra features I would like to add at some point. If I get the time. But let me know what you think about it and if there are any improvements you can come up with! In particular, let me know if you come up with any simple words that are good synonyms to more complicated ones.
Demonstration of Mispell
I’ve jst released, like, a you nkow, new web ap: Mispel! It amks uis of actualy sorta um natural language procesin, like, to ad, like, unnecessary words into, anb misspell words in, any text of yu chosing. Thus any text can be, like, turned ino someding a bimbo might have written, or, since the aded word mass anb misspells slow down, like, reading, like, spid, make, like, de reader fie, like, more like how a bimbo might. A slider allows yah to set the “target IQ” of dee text which adjusts, like, the frequency of inserted words and mispels.
De inspiration for ds tool comes from “Bimbo at computer, bimbofication guide” by Deviantartist Mimidumb. There are some fun dice the to experiment wih.
Dere are, like, totally still some edge cases dat ene to be, like, fixed, anb plenty of totally sorta uh, extra features I’d like to add at some point. If I get de time. But let, like, me konw, like, wht u think about it and if de are, like, any improvements u can, like, come, like, up wid! In sorta paritucla, let me konw if ya come up with any totaly uh, simple words taht are, like, kinda god synonyms to mro complicated ones.
Bimbo Holdem Poker is now open source. Checkout the Bimbo Holdem Poker repository.
I released Bimbo Holdem Poker the 17 January 2016, after about three months of development, or half a year counting Bimbo Blackjack which I made as a first step towards creating a more involved erotic casino game. BHP have had some updates since, with many talented artists contributing both art and writing for characters, but due to limitations with flash, and general lack of time on my part, I’ve been thinking for a time of opening the source for BHP, so that the code can be put to new use, should anyone be interested.
When I recently found out about a very good first transformation game from deviant-artist Skaiyawn I figured they might have use for UI library I developed for BHP. At the same time as this, I was also contacted by a contributor to Strip Poker Night at the Inventory, looking to check out the BHP source code, if it was available. SPNatI, incidentally, is another erotic poker game using kisekae art, but open source, that I had never heard of before! Naturally I was amazed by this coincidence of events and decided that I better make haste in getting the codebase online, and so I did.
For anyone who is interested in using the source, check out the readme in the repository! My code is all MIT-licensed, but it is not just my code in the repo. If anyone makes something fun of it, I hope you get in touch! I’m always interested in seeing new fun things being made :)